![]() Unfortunately, there are few standout scenarios in Encodya, with its production values perhaps the thing I appreciated the most.Įncodya is fully voice acted, and while all of the actors do a good enough job, its most compelling aspect is its art. Thankfully, Encodya doesn’t rely on moon logic, though it doesn’t necessarily have solutions that are immediately apparent. If you’re stuck, it’s best to try every inventory item on every interactive object in the world until you unstick yourself. Technology is strangely old-but-not, with an almost retro vision of the future-and it keeps that theme even in its gameplay mechanics. Made up of a series of well-traversed point and click scenarios, Encodya seems to relish a look back at the past while representing the future. The story’s mystery kept me mildly intrigued, but it doesn’t live up to its fantastic setting. He’s an obvious stand-in for Trump, and a major antagonist. One such caricature is that of Mayor Rumpf, full of impotent rage and a diminished stature. Instead, Encodya seems more like a satire that slips into more wacky caricatures. It doesn’t even seem like it’s trying to be a comedy. But I never found myself laughing out loud, and even felt a bit of sorrow for the inhabitants of Encodya’s bleak vision of the future. It takes place in a fantastical, often whimsical future full of strange characters. And that’s not the only bug I ran into in my playthrough.Įncodya bills itself as a comedy, but it’s not. Some items highlighted for me-even though it’s hard to see the highlight-but other items just didn’t. Otherwise Easy mode allows you to highlight objects that you can interact with-at least, in theory. But the thing is, you can save everywhere, and that includes being able to ask for a hint and reload a save before you did-if you want to cheese the game, that is. Even in Easy, it’s best to limit the amount of hints you ask for-something SAM-53 even warns you about. Easy allows for hints and for you to highlight items on the ground, while hard eliminates the ability to highlight and receive hints. There are two difficulties-Hard and Easy. Unfortunately, Encodya falls a little short in both story and gameplay.įirst of all, it’s an unusually easy point and click game. But that’s fine, I don’t necessarily need novel gameplay to enjoy a point and click story. This is immediately an interesting concept, but it’s something I don’t feel is utilized to its fullest. Conversely, there are some tasks that only Tina can perform-some people, for instance, will only talk to humans. He’s also able to do some things she can’t-namely, talk to certain robots, and a few other tasks that might be too technical for a nine year old girl. ![]() For the most part, where one goes, the other goes. You have an inventory that is shared between SAM-53 and Tina, which is good, because both SAM-53 and Tina are technically playable characters. This journey will bring you across Neo-Berlin and beyond as Tina seeks to discover her past.Įncodya is a pretty run of the mill point and click adventure. Your goal is to gather items and bypass obstacles to help Tina unravel the mystery of her father’s disappearance. You play as a little girl named Tina, who is accompanied by her massive robot guardian SAM-53. Starting off as a Kickstarter backed game, its Kickstarter page described it as Blade Runner meets Studio Ghibli in terms of art style. Encodya is full of its own callbacks to those retro point and click games-but while it’s paying homage to classics, it makes few steps into new territory.Įncodya is a point and click adventure game with a cyberpunk aesthetic. I have some hearty nostalgia for the genre, and the genre itself is now full of nostalgic throwbacks to those older days of point and click. In fact, there was a time when my favorite game was a point and click adventure. I’ve played a lot of point and click adventure games in my day. Primary computer: Microsoft Windows, Linux, Mac OS Software Developers: Chaosmonger Studio, Nicola Piovesan
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